_GaimConvWindowUiOps Struct Reference

Conversation window operations. More...

#include <conversation.h>

Collaboration diagram for _GaimConvWindowUiOps:

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Data Fields

GaimConversationUiOps *(* get_conversation_ui_ops )(void)
void(* new_window )(GaimConvWindow *win)
void(* destroy_window )(GaimConvWindow *win)
void(* show )(GaimConvWindow *win)
void(* hide )(GaimConvWindow *win)
void(* raise )(GaimConvWindow *win)
void(* flash )(GaimConvWindow *win)
void(* switch_conversation )(GaimConvWindow *win, unsigned int index)
void(* add_conversation )(GaimConvWindow *win, GaimConversation *conv)
void(* remove_conversation )(GaimConvWindow *win, GaimConversation *conv)
void(* move_conversation )(GaimConvWindow *win, GaimConversation *conv, unsigned int newIndex)
int(* get_active_index )(const GaimConvWindow *win)
gboolean(* has_focus )(GaimConvWindow *win)

Detailed Description

Conversation window operations.

Any UI representing a window must assign a filled-out gaim_conv_window_ops structure to the GaimConvWindow.


The documentation for this struct was generated from the following file:
Generated on Sun Feb 18 08:39:55 2007 for gaim by  doxygen 1.5.1