#include <stringref.h>
Data Fields | |
guint32 | ref |
The reference count of this string. | |
char | value [1] |
The string contained in this ref. |
guint32 _GaimStringref::ref |
The reference count of this string.
Note that reference counts are only 31 bits, and the high-order bit indicates whether this string is up for GC at the next idle handler... But you aren't going to touch this anyway, right?
char _GaimStringref::value[1] |
The string contained in this ref.
Notice that it is simply "hanging off the end" of the ref ... this is to save an allocation.