FPSmanager Struct Reference

Structure holding the state and timing information of the framerate controller. More...

#include <SDL_framerate.h>

Data Fields

Uint32 framecount
float rateticks
Uint32 lastticks
Uint32 rate

Detailed Description

Structure holding the state and timing information of the framerate controller.

Definition at line 42 of file SDL_framerate.h.


Field Documentation

Uint32 framecount

Definition at line 43 of file SDL_framerate.h.

Uint32 lastticks

Definition at line 45 of file SDL_framerate.h.

Uint32 rate

Definition at line 46 of file SDL_framerate.h.

float rateticks

Definition at line 44 of file SDL_framerate.h.


The documentation for this struct was generated from the following file:

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