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windows
JackWinProcessSync.h
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/*
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Copyright (C) 2004-2008 Grame
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef __JackWinProcessSync__
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#define __JackWinProcessSync__
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#include "JackWinMutex.h"
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namespace
Jack
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{
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class
JackWinProcessSync
:
public
JackWinMutex
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{
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private
:
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HANDLE fEvent;
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public
:
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JackWinProcessSync
(
const
char
* name = NULL):
JackWinMutex
(name)
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{
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if
(name) {
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char
buffer[MAX_PATH];
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snprintf(buffer,
sizeof
(buffer),
"%s_%s"
,
"JackWinProcessSync"
, name);
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fEvent = CreateEvent(NULL, TRUE, FALSE, buffer);
// Needs ResetEvent
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//fEvent = CreateEvent(NULL, FALSE, FALSE, buffer); // Auto-reset event
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}
else
{
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fEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
// Needs ResetEvent
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//fEvent = CreateEvent(NULL, FALSE, FALSE, NULL); // Auto-reset event
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}
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ThrowIf((fEvent == 0),
JackException
(
"JackWinProcessSync: could not init the event"
));
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}
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virtual
~
JackWinProcessSync
()
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{
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CloseHandle(fEvent);
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}
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bool
TimedWait(
long
usec);
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bool
LockedTimedWait(
long
usec);
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void
Wait();
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void
LockedWait();
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void
Signal();
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void
LockedSignal();
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void
SignalAll();
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void
LockedSignalAll();
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};
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}
// end of namespace
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#endif
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Jack::JackWinMutex
Definition:
JackWinMutex.h:63
Jack::JackWinProcessSync
A synchronization primitive built using a condition variable.
Definition:
JackWinProcessSync.h:32
Jack::JackException
Exception base class.
Definition:
JackException.h:43
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