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void | SetCommand (transport_command_t state) |
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jack_transport_state_t | GetState () const |
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void | SetState (jack_transport_state_t state) |
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int | ResetTimebase (int refnum) |
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int | SetTimebaseMaster (int refnum, bool conditionnal) |
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void | GetTimebaseMaster (int &refnum, bool &conditionnal) |
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void | CycleBegin (jack_nframes_t frame_rate, jack_time_t time) |
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void | CycleEnd (JackClientInterface **table, jack_nframes_t frame_rate, jack_nframes_t buffer_size) |
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void | SetSyncTimeout (jack_time_t timeout) |
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void | ReadCurrentPos (jack_position_t *pos) |
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jack_unique_t | GenerateUniqueID () |
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void | RequestNewPos (jack_position_t *pos) |
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jack_transport_state_t | Query (jack_position_t *pos) |
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jack_nframes_t | GetCurrentFrame () |
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bool | GetNetworkSync () const |
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void | SetNetworkSync (bool sync) |
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jack_position_t * | ReadCurrentState () |
| Returns the current state : only valid in the RT reader thread.
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UInt16 | GetCurrentIndex () |
| Returns the current switch counter.
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jack_position_t * | TrySwitchState (int state) |
| Tries to switch to the next state and returns the new current state (either the same as before if case of switch failure or the new one)
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jack_position_t * | TrySwitchState (int state, bool *result) |
| Tries to switch to the next state and returns the new current state (either the same as before if case of switch failure or the new one)
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jack_position_t * | WriteNextStateStart (int state) |
| Start write operation : setup and returns the next state to update, check for recursive write calls.
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jack_position_t * | WriteNextStateStart (int state, bool *result) |
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void | WriteNextStateStop (int state) |
| Stop write operation : make the next state ready to be used by the RT thread.
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Definition at line 93 of file JackTransportEngine.h.