20 #include "JackWinMutex.h"
21 #include "JackError.h"
26 bool JackBaseWinMutex::Lock()
28 if (fOwner != GetCurrentThreadId()) {
29 DWORD res = WaitForSingleObject(fMutex, INFINITE);
30 if (res == WAIT_OBJECT_0) {
31 fOwner = GetCurrentThreadId();
34 jack_log(
"JackBaseWinMutex::Lock res = %d", res);
38 jack_error(
"JackBaseWinMutex::Lock mutex already locked by thread = %d", GetCurrentThreadId());
43 bool JackBaseWinMutex::Trylock()
45 if (fOwner != GetCurrentThreadId()) {
46 DWORD res = WaitForSingleObject(fMutex, 0);
47 if (res == WAIT_OBJECT_0) {
48 fOwner = GetCurrentThreadId();
51 jack_log(
"JackBaseWinMutex::Trylock res = %d", res);
55 jack_error(
"JackBaseWinMutex::Trylock mutex already locked by thread = %d", GetCurrentThreadId());
60 bool JackBaseWinMutex::Unlock()
62 if (fOwner == GetCurrentThreadId()) {
64 int res = ReleaseMutex(fMutex);
68 jack_log(
"JackBaseWinMutex::Unlock res = %d", res);
72 jack_error(
"JackBaseWinMutex::Unlock mutex not locked by thread = %d", GetCurrentThreadId());
77 bool JackWinMutex::Lock()
79 if (WAIT_OBJECT_0 == WaitForSingleObject(fMutex, INFINITE)) {
82 jack_log(
"JackWinProcessSync::Lock WaitForSingleObject err = %d", GetLastError());
87 bool JackWinMutex::Trylock()
89 if (WAIT_OBJECT_0 == WaitForSingleObject(fMutex, 0)) {
92 jack_log(
"JackWinProcessSync::Trylock WaitForSingleObject err = %d", GetLastError());
97 bool JackWinMutex::Unlock()
99 if (!ReleaseMutex(fMutex)) {
100 jack_log(
"JackWinProcessSync::Unlock ReleaseMutex err = %d", GetLastError());
107 bool JackWinCriticalSection::Lock()
109 EnterCriticalSection(&fSection);
113 bool JackWinCriticalSection::Trylock()
115 return (TryEnterCriticalSection(&fSection));
118 bool JackWinCriticalSection::Unlock()
120 LeaveCriticalSection(&fSection);
SERVER_EXPORT void jack_error(const char *fmt,...)
SERVER_EXPORT void jack_log(const char *fmt,...)