21 #ifndef __JackExternalClient__
22 #define __JackExternalClient__
24 #include "JackClientInterface.h"
25 #include "JackPlatformPlug.h"
30 struct JackClientControl;
49 int Open(
const char* name,
int pid,
int refnum,
int uuid,
int* shared_client);
52 int ClientNotify(
int refnum,
const char* name,
int notify,
int sync,
const char* message,
int value1,
int value2);
JackNotifyChannel using sockets.
Server side implementation of library clients.
Client control possibly in shared memory.