Jack2  1.9.9
Public Member Functions | List of all members
Jack::detail::JackClientChannelInterface Class Reference

Inter process channel for server/client bidirectionnal communication : request and (receiving) notifications. More...

#include <JackChannel.h>

Inheritance diagram for Jack::detail::JackClientChannelInterface:
Jack::JackGenericClientChannel Jack::JackInternalClientChannel Jack::JackSocketClientChannel Jack::JackWinNamedPipeClientChannel

Public Member Functions

virtual int Open (const char *server_name, const char *name, int uuid, char *name_res, JackClient *obj, jack_options_t options, jack_status_t *status)
 
virtual void Close ()
 
virtual int Start ()
 
virtual void Stop ()
 
virtual int ServerCheck (const char *server_name)
 
virtual void ClientCheck (const char *name, int uuid, char *name_res, int protocol, int options, int *status, int *result, int open)
 
virtual void ClientOpen (const char *name, int pid, int uuid, int *shared_engine, int *shared_client, int *shared_graph, int *result)
 
virtual void ClientOpen (const char *name, int *ref, JackEngineControl **shared_engine, JackGraphManager **shared_manager, JackClientInterface *client, int *result)
 
virtual void ClientClose (int refnum, int *result)
 
virtual void ClientActivate (int refnum, int is_real_time, int *result)
 
virtual void ClientDeactivate (int refnum, int *result)
 
virtual void PortRegister (int refnum, const char *name, const char *type, unsigned int flags, unsigned int buffer_size, jack_port_id_t *port_index, int *result)
 
virtual void PortUnRegister (int refnum, jack_port_id_t port_index, int *result)
 
virtual void PortConnect (int refnum, const char *src, const char *dst, int *result)
 
virtual void PortDisconnect (int refnum, const char *src, const char *dst, int *result)
 
virtual void PortConnect (int refnum, jack_port_id_t src, jack_port_id_t dst, int *result)
 
virtual void PortDisconnect (int refnum, jack_port_id_t src, jack_port_id_t dst, int *result)
 
virtual void PortRename (int refnum, jack_port_id_t port, const char *name, int *result)
 
virtual void SetBufferSize (jack_nframes_t buffer_size, int *result)
 
virtual void SetFreewheel (int onoff, int *result)
 
virtual void ComputeTotalLatencies (int *result)
 
virtual void ReleaseTimebase (int refnum, int *result)
 
virtual void SetTimebaseCallback (int refnum, int conditional, int *result)
 
virtual void GetInternalClientName (int refnum, int int_ref, char *name_res, int *result)
 
virtual void InternalClientHandle (int refnum, const char *client_name, int *status, int *int_ref, int *result)
 
virtual void InternalClientLoad (int refnum, const char *client_name, const char *so_name, const char *objet_data, int options, int *status, int *int_ref, int uuid, int *result)
 
virtual void InternalClientUnload (int refnum, int int_ref, int *status, int *result)
 
virtual void SessionNotify (int refnum, const char *target, jack_session_event_type_t type, const char *path, jack_session_command_t **result)
 
virtual void SessionReply (int refnum, int *result)
 
virtual void GetUUIDForClientName (int refnum, const char *client_name, char *uuid_res, int *result)
 
virtual void GetClientNameForUUID (int refnum, const char *uuid, char *name_res, int *result)
 
virtual void ReserveClientName (int refnum, const char *client_name, const char *uuid, int *result)
 
virtual void ClientHasSessionCallback (const char *client_name, int *result)
 
virtual bool IsChannelThread ()
 

Detailed Description

Inter process channel for server/client bidirectionnal communication : request and (receiving) notifications.

Definition at line 90 of file JackChannel.h.


The documentation for this class was generated from the following file: