Jack2
1.9.9
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Inter process synchronization using system wide semaphore. More...
#include <JackWinSemaphore.h>
Public Member Functions | |
bool | Signal () |
bool | SignalAll () |
bool | Wait () |
bool | TimedWait (long usec) |
bool | Allocate (const char *name, const char *server_name, int value) |
bool | Connect (const char *name, const char *server_name) |
bool | ConnectInput (const char *name, const char *server_name) |
bool | ConnectOutput (const char *name, const char *server_name) |
bool | Disconnect () |
void | Destroy () |
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bool | Signal () |
bool | SignalAll () |
bool | Wait () |
bool | TimedWait (long usec) |
bool | Allocate (const char *name, const char *server_name, int value) |
bool | Connect (const char *name, const char *server_name) |
bool | ConnectInput (const char *name, const char *server_name) |
bool | ConnectOutput (const char *name, const char *server_name) |
bool | Disconnect () |
void | Destroy () |
void | SetFlush (bool mode) |
Protected Member Functions | |
void | BuildName (const char *name, const char *server_name, char *res, int size) |
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void | BuildName (const char *name, const char *server_name, char *res) |
Additional Inherited Members | |
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char | fName [SYNC_MAX_NAME_SIZE] |
bool | fFlush |
Inter process synchronization using system wide semaphore.
Definition at line 35 of file JackWinSemaphore.h.