21 #ifndef __JackClientInterface__
22 #define __JackClientInterface__
24 #include "JackCompilerDeps.h"
29 struct JackClientControl;
45 virtual int Close() = 0;
47 virtual int ClientNotify(
int refnum,
const char* name,
int notify,
int sync,
const char* message,
int value1,
int value2) = 0;
Client control possibly in shared memory.