Allocate(const char *name, const char *server_name, int value) (defined in Jack::JackMachSemaphore) | Jack::JackMachSemaphore | |
BuildName(const char *name, const char *server_name, char *res, int size) (defined in Jack::JackMachSemaphore) | Jack::JackMachSemaphore | protected |
BuildName(const char *name, const char *server_name, char *res) (defined in Jack::detail::JackSynchro) | Jack::detail::JackSynchro | inlineprotected |
Connect(const char *name, const char *server_name) (defined in Jack::JackMachSemaphore) | Jack::JackMachSemaphore | |
ConnectInput(const char *name, const char *server_name) (defined in Jack::JackMachSemaphore) | Jack::JackMachSemaphore | |
ConnectOutput(const char *name, const char *server_name) (defined in Jack::JackMachSemaphore) | Jack::JackMachSemaphore | |
Destroy() (defined in Jack::JackMachSemaphore) | Jack::JackMachSemaphore | |
Disconnect() (defined in Jack::JackMachSemaphore) | Jack::JackMachSemaphore | |
fFlush (defined in Jack::detail::JackSynchro) | Jack::detail::JackSynchro | protected |
fName (defined in Jack::detail::JackSynchro) | Jack::detail::JackSynchro | protected |
JackMachSemaphore() (defined in Jack::JackMachSemaphore) | Jack::JackMachSemaphore | inline |
JackSynchro() (defined in Jack::detail::JackSynchro) | Jack::detail::JackSynchro | inline |
SetFlush(bool mode) (defined in Jack::detail::JackSynchro) | Jack::detail::JackSynchro | inline |
Signal() (defined in Jack::JackMachSemaphore) | Jack::JackMachSemaphore | |
SignalAll() (defined in Jack::JackMachSemaphore) | Jack::JackMachSemaphore | |
TimedWait(long usec) (defined in Jack::JackMachSemaphore) | Jack::JackMachSemaphore | |
Wait() (defined in Jack::JackMachSemaphore) | Jack::JackMachSemaphore | |
~JackSynchro() (defined in Jack::detail::JackSynchro) | Jack::detail::JackSynchro | inline |