21 #ifndef __JackClient__
22 #define __JackClient__
24 #include "JackClientInterface.h"
25 #include "JackThread.h"
26 #include "JackConstants.h"
27 #include "JackSynchro.h"
28 #include "JackPlatformPlug.h"
29 #include "JackChannel.h"
30 #include "JackRequest.h"
37 class JackGraphManager;
40 struct JackClientControl;
41 struct JackEngineControl;
53 JackProcessCallback fProcess;
54 JackGraphOrderCallback fGraphOrder;
55 JackXRunCallback fXrun;
56 JackShutdownCallback fShutdown;
57 JackInfoShutdownCallback fInfoShutdown;
58 JackThreadInitCallback fInit;
59 JackBufferSizeCallback fBufferSize;
60 JackSampleRateCallback fSampleRate;
61 JackClientRegistrationCallback fClientRegistration;
62 JackFreewheelCallback fFreewheel;
63 JackPortRegistrationCallback fPortRegistration;
64 JackPortConnectCallback fPortConnect;
65 JackPortRenameCallback fPortRename;
66 JackTimebaseCallback fTimebase;
67 JackSyncCallback fSync;
68 JackThreadCallback fThreadFun;
70 JackLatencyCallback fLatency;
76 void* fInfoShutdownArg;
80 void* fClientRegistrationArg;
82 void* fPortRegistrationArg;
83 void* fPortConnectArg;
90 char fServerName[JACK_SERVER_CONTROL_NAME_SIZE];
95 std::list<jack_port_id_t> fPortList;
97 JackSessionReply fSessionReply;
100 void SetupDriverSync(
bool freewheel);
103 void CallSyncCallback();
104 void CallTimebaseCallback();
106 virtual int ClientNotifyImp(
int refnum,
const char* name,
int notify,
int sync,
const char* message,
int value1,
int value);
108 inline void DummyCycle();
109 inline void ExecuteThread();
110 inline bool WaitSync();
111 inline void SignalSync();
112 inline int CallProcessCallback();
115 inline jack_nframes_t CycleWaitAux();
116 inline void CycleSignalAux(
int status);
117 inline void CallSyncCallbackAux();
118 inline void CallTimebaseCallbackAux();
119 inline int ActivateAux();
120 inline void InitAux();
122 int HandleLatencyCallback(
int status);
130 virtual int Open(
const char* server_name,
const char* name,
int uuid, jack_options_t options, jack_status_t* status) = 0;
137 virtual int ClientNotify(
int refnum,
const char* name,
int notify,
int sync,
const char* message,
int value1,
int value2);
139 virtual int Activate();
140 virtual int Deactivate();
143 virtual int SetBufferSize(jack_nframes_t buffer_size);
144 virtual int SetFreeWheel(
int onoff);
145 virtual int ComputeTotalLatencies();
146 virtual void ShutDown();
147 virtual jack_native_thread_t GetThreadID();
150 virtual int PortRegister(
const char* port_name,
const char* port_type,
unsigned long flags,
unsigned long buffer_size);
151 virtual int PortUnRegister(jack_port_id_t port);
153 virtual int PortConnect(
const char* src,
const char* dst);
154 virtual int PortDisconnect(
const char* src,
const char* dst);
155 virtual int PortDisconnect(jack_port_id_t src);
157 virtual int PortIsMine(jack_port_id_t port_index);
158 virtual int PortRename(jack_port_id_t port_index,
const char* name);
161 virtual int ReleaseTimebase();
162 virtual int SetSyncCallback(JackSyncCallback sync_callback,
void* arg);
163 virtual int SetSyncTimeout(jack_time_t timeout);
164 virtual int SetTimebaseCallback(
int conditional, JackTimebaseCallback timebase_callback,
void* arg);
165 virtual void TransportLocate(jack_nframes_t frame);
167 virtual jack_nframes_t GetCurrentTransportFrame();
169 virtual void TransportStart();
170 virtual void TransportStop();
173 virtual void OnShutdown(JackShutdownCallback callback,
void *arg);
174 virtual void OnInfoShutdown(JackInfoShutdownCallback callback,
void *arg);
175 virtual int SetProcessCallback(JackProcessCallback callback,
void* arg);
176 virtual int SetXRunCallback(JackXRunCallback callback,
void* arg);
177 virtual int SetInitCallback(JackThreadInitCallback callback,
void* arg);
178 virtual int SetGraphOrderCallback(JackGraphOrderCallback callback,
void* arg);
179 virtual int SetBufferSizeCallback(JackBufferSizeCallback callback,
void* arg);
180 virtual int SetSampleRateCallback(JackBufferSizeCallback callback,
void* arg);
181 virtual int SetClientRegistrationCallback(JackClientRegistrationCallback callback,
void* arg);
182 virtual int SetFreewheelCallback(JackFreewheelCallback callback,
void* arg);
183 virtual int SetPortRegistrationCallback(JackPortRegistrationCallback callback,
void* arg);
184 virtual int SetPortConnectCallback(JackPortConnectCallback callback,
void *arg);
185 virtual int SetPortRenameCallback(JackPortRenameCallback callback,
void *arg);
187 virtual int SetLatencyCallback(JackLatencyCallback callback,
void *arg);
190 virtual char* GetInternalClientName(
int ref);
191 virtual int InternalClientHandle(
const char* client_name, jack_status_t* status);
192 virtual int InternalClientLoad(
const char* client_name, jack_options_t options, jack_status_t* status,
jack_varargs_t* va);
193 virtual void InternalClientUnload(
int ref, jack_status_t* status);
196 jack_nframes_t CycleWait();
197 void CycleSignal(
int status);
198 virtual int SetProcessThread(JackThreadCallback fun,
void *arg);
201 virtual jack_session_command_t* SessionNotify(
const char* target, jack_session_event_type_t type,
const char* path);
203 virtual char* GetUUIDForClientName(
const char* client_name);
204 virtual char* GetClientNameByUUID(
const char* uuid);
205 virtual int ReserveClientName(
const char* client_name,
const char* uuid);
206 virtual int ClientHasSessionCallback(
const char* client_name);
Inter process channel for server/client bidirectionnal communication : request and (receiving) notifi...
Inter process synchronization using using Mach semaphore.
The base class for runnable objects, that have an Init and Execute method to be called in a threa...
Graph manager: contains the connection manager and the port array.
A "decorator" debug client to validate API use.
Engine control in shared memory.
detail::JackClientChannelInterface * fChannel
void(* JackSessionCallback)(jack_session_event_t *event, void *arg)
The base class for clients: share part of the implementation for JackInternalClient and JackLibClient...
Darwin threads. Real-time threads are actually "time constraint" threads.