Jack2  1.9.9
Static Public Member Functions | Static Public Attributes | List of all members
Jack::JackServerGlobals Struct Reference

Global server static structure: singleton kind of pattern. More...

#include <JackServerGlobals.h>

Static Public Member Functions

static bool Init ()
 
static void Destroy ()
 
static int Start (const char *server_name, jack_driver_desc_t *driver_desc, JSList *driver_params, int sync, int temporary, int time_out_ms, int rt, int priority, int port_max, int verbose, jack_timer_type_t clock)
 
static void Stop ()
 
static void Delete ()
 

Static Public Attributes

static JackServerfInstance
 
static unsigned int fUserCount
 
static int fRTNotificationSocket
 
static std::map< std::string,
JackDriverInfo * > 
fSlavesList
 
static std::map< std::string, int > fInternalsList
 
static bool(* on_device_acquire )(const char *device_name) = NULL
 
static void(* on_device_release )(const char *device_name) = NULL
 

Detailed Description

Global server static structure: singleton kind of pattern.

Definition at line 38 of file JackServerGlobals.h.


The documentation for this struct was generated from the following files: