texture_1d.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2013 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 ** Harry Storbacka
28 */
29 
30 
31 #pragma once
32 
33 #include "../api_display.h"
34 #include "texture.h"
35 
36 namespace clan
37 {
40 
42 class CL_API_DISPLAY Texture1D : public Texture
43 {
46 public:
48  Texture1D();
49 
53  Texture1D(const std::shared_ptr<Texture_Impl> &impl) : Texture(impl) { }
54 
62  Texture1D(GraphicContext &context, int size, TextureFormat texture_format = tf_rgba8, int levels = 1);
64 
67 public:
69  int get_size() const;
70 
72  TextureWrapMode get_wrap_mode_s() const;
74 
77 public:
83  void set_image(GraphicContext &context, PixelBuffer &image, int level = 0);
84 
90  void set_subimage(
91  GraphicContext &context,
92  int x,
93  const PixelBuffer &image,
94  const int src_x,
95  const int src_width,
96  int level = 0);
97 
98  void set_wrap_mode(TextureWrapMode wrap_s);
100 };
101 
102 }
103 
TextureWrapMode
Texture coordinate wrapping modes.
Definition: texture.h:66
Texture object class.
Definition: texture.h:104
Pixel data container.
Definition: pixel_buffer.h:69
TextureFormat
Texture format.
Definition: texture_format.h:41
Interface to drawing graphics.
Definition: graphic_context.h:257
Texture1D(const std::shared_ptr< Texture_Impl > &impl)
Constructs a texture from an implementation.
Definition: texture_1d.h:53
Definition: texture_format.h:44
1D texture object class.
Definition: texture_1d.h:42