sound_sse.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2013 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 */
28 
29 
30 #pragma once
31 
32 #include "api_sound.h"
33 
34 namespace clan
35 {
38 
40 class CL_API_SOUND SoundSSE
41 {
44 public:
46  static void *aligned_alloc(int size);
47 
49  static void aligned_free(void *ptr);
50 
52  static void unpack_16bit_stereo(short *input, int size, float *output[2]);
53 
55  static void unpack_16bit_mono(short *input, int size, float *output);
56 
58  static void unpack_8bit_stereo(unsigned char *input, int size, float *output[2]);
59 
61  static void unpack_8bit_mono(unsigned char *input, int size, float *output);
62 
64  static void unpack_float_mono(float *input, int size, float *output);
65 
67  static void unpack_float_stereo(float *input, int size, float *output[2]);
68 
70  static void pack_16bit_stereo(float *input[2], int size, short *output);
71 
73  static void pack_float_stereo(float *input[2], int size, float *output);
74 
76  static void copy_float(float *input, int size, float *output);
77 
79  static void multiply_float(float *channel, int size, float volume);
80 
82  static void set_float(float *channel, int size, float value);
83 
85  static void mix_one_to_one(float *input, int size, float *output, float volume);
86 
88  static void mix_one_to_many(float *input, int size, float **output, float *volume, int channels);
89 
91  static void mix_many_to_one(float **input, float *volume, int channels, int size, float *output);
93 };
94 
95 }
96 
Sound related functions implemented as SIMD using SSE.
Definition: sound_sse.h:40