clan::LevelDataLight Class Reference

#include <level_data_light.h>

Public Member Functions

 LevelDataLight ()
 
 LevelDataLight (const Vec3f &position, const Quaternionf &orientation, const Vec3f &color, float attenuation_start, float attenuation_end, float falloff, float hotspot, bool casts_shadows)
 

Public Attributes

float attenuation_end
 
float attenuation_start
 
bool casts_shadows
 
Vec3f color
 
float falloff
 
float hotspot
 
int level_set
 
Quaternionf orientation
 
Vec3f position
 

Constructor & Destructor Documentation

clan::LevelDataLight::LevelDataLight ( )
inline
clan::LevelDataLight::LevelDataLight ( const Vec3f position,
const Quaternionf orientation,
const Vec3f color,
float  attenuation_start,
float  attenuation_end,
float  falloff,
float  hotspot,
bool  casts_shadows 
)
inline

Member Data Documentation

float clan::LevelDataLight::attenuation_end
float clan::LevelDataLight::attenuation_start
bool clan::LevelDataLight::casts_shadows
Vec3f clan::LevelDataLight::color
float clan::LevelDataLight::falloff
float clan::LevelDataLight::hotspot
int clan::LevelDataLight::level_set
Quaternionf clan::LevelDataLight::orientation
Vec3f clan::LevelDataLight::position

The documentation for this class was generated from the following file: