#include <level_data.h>
Public Attributes | |
Vec3f | aabb_max |
Vec3f | aabb_min |
std::vector< std::string > | level_sets |
std::vector< LevelDataLight > | lights |
std::vector< LevelDataObject > | objects |
std::vector< LevelDataPortal > | portals |
std::vector< LevelDataSector > | sectors |
Vec3f clan::LevelData::aabb_max |
Vec3f clan::LevelData::aabb_min |
std::vector<std::string> clan::LevelData::level_sets |
std::vector<LevelDataLight> clan::LevelData::lights |
std::vector<LevelDataObject> clan::LevelData::objects |
std::vector<LevelDataPortal> clan::LevelData::portals |
std::vector<LevelDataSector> clan::LevelData::sectors |