32 #include "../api_display.h"
33 #include "../Image/pixel_buffer_set.h"
34 #include "../../Core/IOData/file_system.h"
I/O Device interface.
Definition: iodevice.h:51
Set of images that combined form a complete texture.
Definition: pixel_buffer_set.h:47
Virtual File System (VFS).
Definition: file_system.h:48
Image provider that can load Direct3D texture (.dds) files.
Definition: dds_provider.h:44