gui_message.h
1 /*
2 ** ClanLib SDK
3 ** Copyright (c) 1997-2013 The ClanLib Team
4 **
5 ** This software is provided 'as-is', without any express or implied
6 ** warranty. In no event will the authors be held liable for any damages
7 ** arising from the use of this software.
8 **
9 ** Permission is granted to anyone to use this software for any purpose,
10 ** including commercial applications, and to alter it and redistribute it
11 ** freely, subject to the following restrictions:
12 **
13 ** 1. The origin of this software must not be misrepresented; you must not
14 ** claim that you wrote the original software. If you use this software
15 ** in a product, an acknowledgment in the product documentation would be
16 ** appreciated but is not required.
17 ** 2. Altered source versions must be plainly marked as such, and must not be
18 ** misrepresented as being the original software.
19 ** 3. This notice may not be removed or altered from any source distribution.
20 **
21 ** Note: Some of the libraries ClanLib may link to may have additional
22 ** requirements or restrictions.
23 **
24 ** File Author(s):
25 **
26 ** Magnus Norddahl
27 ** Harry Storbacka
28 */
29 
30 
31 #pragma once
32 
33 #include "api_gui.h"
34 #include <memory>
35 
36 namespace clan
37 {
40 
41 class GUIComponent;
42 
44 class CL_API_GUI GUIMessage
45 {
48 public:
50 GUIMessage() : target(0), consumed(false) { }
51  virtual ~GUIMessage() { }
53 
56 public:
59 
61  bool consumed;
63 };
64 
65 }
66 
GUIComponent * target
The target destination of the message.
Definition: gui_message.h:58
virtual ~GUIMessage()
Definition: gui_message.h:51
GUI base component class.
Definition: gui_component.h:80
GUI message.
Definition: gui_message.h:44
GUIMessage()
Constructs a GUI message.
Definition: gui_message.h:50
bool consumed
Indicates whether the message has been consumed yet.
Definition: gui_message.h:61