GDK Reference Manual
<<< PrevHomeNext >>>

API Reference


Table of Contents

General - library initialization and miscellaneous functions.
Multi-head Support Overview - Overview of GdkDisplay and GdkScreen
GdkDisplay - controls the keyboard/mouse pointer grabs and a set of GdkScreens
GdkScreen - object representing a physical screen
Points, Rectangles and Regions - simple graphical data types.
Graphics Contexts - objects to encapsulate drawing properties.
Drawing Primitives - functions for drawing points, lines, arcs, and text.
Bitmaps and Pixmaps - Offscreen drawables.
GdkRGB - renders RGB, grayscale, or indexed image data to a GdkDrawable
Images - an area for bit-mapped graphics stored on the X Windows client.
Pixbufs -
Colormaps and Colors - manipulation of colors and colormaps.
Visuals - Low-level display hardware information
Fonts - loading and manipulating fonts
Cursors - standard and pixmap cursors.
Windows - onscreen display areas in the target window system
Events - functions for handling events from the window system.
Event Structures - data structures specific to each type of event.
Key Values - functions for manipulating keyboard codes.
Selections - functions for transfering data via the X selection mechanism.
Drag and Drop - functions for controlling drag and drop handling.
Properties and Atoms - functions to manipulate properties on windows.
Threads - functions for using GDK in multi-threaded programs
Input - Callbacks on file descriptors.
Input Devices - Functions for handling extended input devices.
Pango Interaction -
X Window System Interaction -
<<< PrevHomeNext >>>
GDK Reference ManualGeneral